Almost ten years ago, Warframe players used weapons like The Tipedo to send themselves flying through the air at ridiculous speeds. This turned the transfer game on its head, allowing people with the ability to do so to quickly rise through the ranks. Digital Extremes, rather than removing this bug, made it a feature. Now, with Game warframe 1999it looks like a similar twist in the transfer game has happened again.
This is all thanks to the motorcycle, a summonable device that allows players to hop on their own two-wheeled vehicle at will. It is expected that this can only be used in the new missions of Warframe 1999 – a way to traverse the sprawling city that was recently added to the game. However, players quickly learned that you could call this in missions outside of this new content, allowing vehicle speeds where it is not intended.
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Mentioned in the game, as well as on the official Warframe Redditit looks like the team has decided to let things roll. Megan Everett, Warframe's community leader, provided some additional information on what will be set up to make the whole setting work. This includes this mercy not being able to interact with other crossover vehicles, not being able to use the motorcycle in Archwing missions (because bikes can't fly, duh), and issues Any game breaks resulting from this decision will be fixed in due time.
It's a surprising decision, honestly. Warframe's big take on bullet jumping added a whole new level to the game, forcing players to master movement skills to make the most of their time. It also allowed more verticality. One wonders if boss fights like the Ropalolyst would be possible without this decision. The choice of motorcycles that can be used in regular missions opens up all kinds of interesting possibilities.
Let us know what you think about this? Do you appreciate this decision? Or is it all a bit too much? Let us know below!