Indiana Jones And The Great Circle Voss Actor Didnt Learn Karate 01.jpg

Indiana Jones and the Great Circle baddie Voss might say karate weird, but his actor is glad he didn't have to learn how to actually whip Indy's bum


Warning: Spoilers for Indiana Jones and the Great Circle ahead.

Indiana Jones and the Great Circle it's a lot of fun, at least partly because the Nazi baddies say funny things at times. Everyone's seen Gantz get his coo-choo on in the Machine Games pre-release cinematic trailer, but the main baddie has some equally silly lines Emmerich Voss.

For example, near the end of the adventure, when it is clear that he and Indy are ready to face each other for the last time soon, Voss reveals that he is not a man ' is there to play with, as he is trained in karate. Or, as he pronounces it karaaaaa-teehhhhh. Let's try, there's a good chance he's the one pronouncing it right, and we're all wrong, but the emphasis is still divine.

Voss proceeds to punch and kick Harrison Ford, and he's not shaking – he's a martial artist. However, the actor who played him – Marios Gavrilis – has now revealed that not only did he not have to learn karate as part of the role, but he is delighted that he didn't.

Do you hear that? It is thousands of crazy procedural actors who are going into their graves.

“Thank God I hadn't gone through that,” the actor replied to a fan on Twitter who asked him how long he trained in the art of Indy coin kicking, “Otherwise we wouldn't finished the game there were amazing actors.”

That doesn't mean Gavrilis hasn't had his talents put to the test though, as in the same thread he told someone else that he busted the monkey impression Voss is doing in one of the his scenes with Gantz in one take. Impressive.

As you'd expect with the cinematic look he was going for, Indy appears to be basically a full movie-style scene, as Gavrilis explained in the “hot take” Tweet that started his thread. “Indiana Jones and the Great Circle was made with motion capture aka performance capture,” he wrote, “Not only the dialogues were captured, but also our entire acting performances: our facial expressions, movement physicality, interaction and even our appearance is used for each character.

β€œIt was shot like a real movie, real movie cameras were also used, and we had stunt actors. The term 'voice actor' is misleading, this was a performance full of acting. – if they include MoCap – they are real actors. “

It doesn't get pushed back here – voice actors are actors, and games wouldn't be nearly as good as they are without the range of voice talent that brings characters like Voss to life. Has Voss persuaded you to learn karaaaaaaa-teehhhhh? Let us know below!





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