The Witcher 4 Screenshot.jpg

The Witcher 4 may not look as pretty as its release trailer, but at least CD Projekt Red says it represents the “overall feel” the devs want it to have.


The Witcher 4 because the reveal trailer was quite a looker, and it turns out Red CD project hopefully he catches that in the full game as well.

We all know that when a cinematic trailer is released for the release of a game, the end result is not going to look that great. It never happened, obviously because pre-rendered trailers can have a lot more detail than a game rendering in real time. The reveal trailer presented for The Witcher 4 at The Game Awards last week was no different, it was rendered in advance, but it was also made in Unreal Engine 5. As seen with Radar gamesa slideshow for the game's launch offered a few more details about the trailer in particular, and how CD Projekt Red hopes this is what the final game will look like.

“The trailer is a cinematic look at the kind of experience The Witcher 4 wants to give players,” the developer wrote. It's not rendered in real time, but it is directed by the same technology that The Witcher 4 is built on, namely Unreal Engine 5. The trailer is provided in advance in our custom build of the engine, using assets and models from the game itself. he is represents a vision we're aiming for. This is a showcase of what this technology can do to bring out the style, feel and overall feel that we want The Witcher 4 to have. .”

Download slides from the Witcher 4 press kit
withu/FlorpCorp ina witch

Of course, this is always the kind of thing any developer hopes to do with a new project, but it might be best to take it with a pinch of salt until we see some gameplay. At least, despite only formally starting production last monththat means CD Projekt has a strong idea of ​​what it wants the new main character Ciri to look like – who is, he was always going to be the next main charactereven if she was he has a new voice now.





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