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Wukong Devs Says Xbox Series S Is Delaying Release


Available on PC and PlayStation 5 for the last four and a half months, the big hit of 2024 Black Myth: Wukong still conspicuously absent on Microsoft consoles. Just why it has been the subject of controversy, with the makers of Xbox previously suggesting that it has nothing to do with their technology. However, now the CEO of Game Science Feng Ji has posted to Weibo to say that it is precisely because of that, and specifically the lack in Xbox Series S.

God bless the S Series – a console so cheap that a few friends and I got together to give it as a wedding gift to a girlfriend – but as we enter the second half of the console generation's life this, it definitely becomes a problem for developers. Microsoft insists that games released for the more powerful X Series must also work, including all features, on the sub-$300 S Series, and that certainly harder as the PC-led loyalty race goes on.

Black Myth: Wukong Game Science developer He has not been shy about making his views clear on various issuesand Chief Feng Ji has accepted it again Chinese social media site Weibo to explain the game's continued absence on Xbox. While celebrating the success of the game in 2024, Ji explains (via machine translation) “the only thing missing is the Xbox.” It appears that the issue is the “10GB shared memory”, which is from Radar games identify much lower than the 16GB of the X. Ji continues, “It's really impossible to get without several years of optimization experience.”

Read More: Yes Black Myth: Wukong Coming to Xbox? Phil Spencer knows, but he's not saying

It's a very honest interpretation, because the S Series, as limited as it is, is still capable of playing games as technically complex as Indiana Jones And The Great Circleor Call of duty black 6although it is not at the same positions as the Series X or PS5. Perhaps a more experienced team could achieve it, but it seems beyond what Game Science is currently capable of delivering. And given the complexity and push nature of GFX WukongGame Science has delivered the amazing amount (It's worth noting that Microsoft made an exception to their rule for Baldur's Gate 3, where Larian could never get the S Series to handle co-op.)

But the comments raise concern about Microsoft's previous statements on the matter. In November, Gaming CEO, Phil Spencer, very clever about anyway Wukong appearing on Xbox. This followed leaks and rumors in August about the game apparently failing Xbox “bug detection tests”. the insider told IGN that it was instead the result of an accidental exclusive deal between Game Science and Sony. This was also suggested by Microsoft itself when asked about the lack of the game on its console, answering (emphasis ours),

We are excited to launch Black Myth Wukong on Xbox Series X | S and we are working with Game Science to bring the game to our platforms. We cannot comment on the contracts our partners have entered into with other platform holdersbut we're still focused on making Xbox the best platform for gamers, and great games are at the heart of that.

And yet, all this continued Game Science's July explanation for the delay on Xbox as, “We are currently optimizing the Xbox Series X version | S to meet our quality standards, so it won't release at the same time as the other platforms…. .”

So yes, it all comes full circle with the latest statement from Ji, insisting once again that the S Series limitations are the issue.

The S Series is a very unusual little device, which makes console gaming much cheaper, but it is undoubtedly a crack in the side of many of the best developers. with the best tools to do it, rather than creating fully functional versions of it. much more limited technology. Just ask Dune Awakeningand CPO, Scott Junior.

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